Community
Community resources
Computer science Worksheets and Python Workspaces shared by Coding Pathway teachers. Worksheets cover exam board theory as well as programming. Read any of them in full here. Teachers can copy one into their own lessons and edit it before setting it to a class.
Planning a whole course or unit? Our mapped pages put the teaching sequence in order with the Worksheets that cover it: OCR GCSE Computer Science (J277), Pearson Edexcel GCSE Computer Science (1CP2), OCR A Level Computer Science (H446), Python Turtle for Key Stage 3.
- 438 resources
- 3 teachers sharing
- Creative Commons licensed
Graphics and turtle
4 resources match. Newest first. Opening a resource shows the whole thing, with answers and marking held back.
Python Turtle (named Turtle)
Includes TUR-01 Turtle Steps — named Turtle
Build confidence with a named Python Turtle by turning movement instructions into simple drawings. Students will: - create and control a named Turtle object - combine movement instructions in the correct sequence - store useful drawing values in variables Inside: guided Turtle examples, short checks and practical coding tasks. Series: Python Turtle (named Turtle), part 1 of 6.
WorksheetSeries · 6 partsPython Turtle (direct functions)
Includes TUR-01 Turtle Steps — direct functions
Build confidence with Python Turtle by turning movement instructions into simple drawings. Students will: - use forward movement and turns to control a Turtle - combine instructions in the correct sequence - store useful drawing values in variables Inside: guided Turtle examples, short checks and practical coding tasks. Series: Python Turtle (direct functions), part 1 of 6.
WorkspaceSeries · 6 parts1CP2-CT-6 · Turtle practical lessons
Includes 1CP2-CT-6.WS1 First Turtle lines and state
The first practical Turtle lesson, where students run their own program and watch the drawing appear. Students will: - set up a Turtle program and run it - move and turn the Turtle deliberately - raise and lower the pen to move without drawing - keep track of position, direction and pen state - change one instruction at a time and observe the effect A Workspace lesson: students write and run their own Python in the editor. About 60 minutes. Series: 1CP2-CT-6 · Turtle practical lessons, part 1 of 6.
WorksheetSeries · 2 parts1CP2-CT-6 · Turtle problem solving
Includes 1CP2-CT-6.1 Reading Turtle movement and repeated shapes
The reading and prediction worksheet for the Turtle topic, sitting after the first two practical Workspace lessons. Students will: - track the Turtle's position, direction and pen state rather than just the commands - predict where a short route ends and what it draws - position the Turtle deliberately before drawing - replace repeated commands with iteration - reuse a shape through a subprogram Every listing here is for reading and prediction. Students draw and run their own Turtle programs in the Workspace lessons this worksheet sits between. Inside: 7 explanation cells, 3 multiple-choice questions, 2 fill-in-the-blanks cells and 4 written answers. 19 marks, about 45 minutes. Series: 1CP2-CT-6 · Turtle problem solving, part 1 of 2.