Set up your school and first class
From signing in to a class full of students in about ten minutes. Nothing to install, no passwords to manage.
Read the guide →Short, practical walkthroughs — each one covers a single classroom job, from first setup to reviewing student code. Most take two minutes to read.
From signing in to a class full of students in about ten minutes. Nothing to install, no passwords to manage.
Read the guide →The quickest way to set classwork or homework on the core course. Give the class a trophy target, put the board on a screen or projector, and let students choose their own route to it.
Read the guide →Write instructions and starter code once. Share it with your class as a resource they can return to any time, or with any teacher anywhere via a link.
Read the guide →Broadcast your code to every student's screen as you write it, then hand them their own copy with one tap.
Read the guide →Move through a class set of projects student by student, pin comments to exact lines, see what changed since yesterday, and award trophies. No files to collect.
Read the guide →One screen that answers who is moving, who is stuck, who has gone quiet, and who deserves a word of praise on the way in.
Read the guide →Students raise a hand from inside the task. You reply from a queue that shows their code, their error, and the task itself, with an AI-drafted reply if you want one.
Read the guide →What's free, what schools pay for, how invoicing works, and what happens in September. The two-minute version for you and your finance office.
Read the guide →