Guides

Teacher guides

Short, practical walkthroughs — each one covers a single classroom job, from first setup to reviewing student code. Most take two minutes to read.

12 minute read

Set up your school and first class

From signing in to a class full of students in about ten minutes. Nothing to install, no passwords to manage.

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22 minute read

Set work with a trophy goal

The quickest way to set classwork or homework on the core course. Give the class a trophy target, put the board on a screen or projector, and let students choose their own route to it.

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32 minute read

Create a lesson and share it

Write instructions and starter code once. Share it with your class as a resource they can return to any time, or with any teacher anywhere via a link.

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42 minute read

Run a live modelling session

Broadcast your code to every student's screen as you write it, then hand them their own copy with one tap.

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53 minute read

Review student code and leave feedback

Move through a class set of projects student by student, pin comments to exact lines, see what changed since yesterday, and award trophies. No files to collect.

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62 minute read

Read the class progress matrix and signals

One screen that answers who is moving, who is stuck, who has gone quiet, and who deserves a word of praise on the way in.

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72 minute read

Handle help requests between lessons

Students raise a hand from inside the task. You reply from a queue that shows their code, their error, and the task itself, with an AI-drafted reply if you want one.

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82 minute read

Subscriptions, invoices, and the free pilot

What's free, what schools pay for, how invoicing works, and what happens in September. The two-minute version for you and your finance office.

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